Friday, March 11, 2011

"Nobunaga's Ambition 12 innovative" game parameter file



For the first time issued a document, I hope help.

Do not know if anyone had hair, a bit of time in recent days, a little order parameter file contents. Have been made in the Baja, but there may be more of amending the people, to share with you:

** The following is to modify the device in the Roman word / English translation and annotation barely guess according to values they do not undergo any testing. Are interested in your own access or test. Many parameters / numerical calculation only, please more experienced to study the actual calculations within the game. There is also some games do not seem to effect, or would like to join the original design of real equipment, but no effect of (soldiers official's salary, long-soldier Army changes, etc.) backup bin conf config data eshow_sitemap.html generate . sh log maint sitemap.html svn tmp

1: City size (grid computing)

2: Lattice size

3: Start screen show time

4: The splash screen disappears time

5: KOEI logo show time

6: KOEI logo stay

7: KOEI logo disappearance time

8: "Click the mouse to start game" screen wait time (re-entering the beginning of the animation)

9: intellectuals visiting time parameter

10: intellectuals visiting a minimum limit parameters

11-16: if modifier == Description ==

12: Attack package target to increase the reputation of the fence

13: Package fence up to forces involved in

20-93: the scope of damage caused by Typhoon == == calculation

94-96: HSBC to re-occurred at a time (perhaps because of different areas are different)

97: fierce for longer periods of time

98: time of disease recurrence

99: Howard Snow recurrence time

100: Typhoon Speed

101: Typhoon confusion on the units of time

102: Typhoon acts line up

103: Typhoon recurrence count

104: name the biggest lead the force parameters

105: Army chief to lead the greatest strength parameters

106: a maximum lead the force parameters

107: other generals to lead the greatest strength parameters

108-109: money payments

110-111: Salary expenses

112: a great number who required the city (music Cheung -> Pa)

113: fortification speed parameters

114: game "points" speed parameter

115: Game, "hour" speed parameter

116: game "days" speed parameter

117: Large drum shells flying speed

118: bow and arrow flight speed

119: The maximum distance can be used tactics

120: pursuit of maximum distance start

121: troupe calculation parameters

122: tactics Injurious parameters

123: tactics destructive parameters

124: Attack damage parameters

125: counter the damage parameter

126: Registration with the calculated parameters of a

127-130: if modifier == Description ==

131: manufacturing costs broken hammer city

132: Siege scull manufacturing cost

133: The tube manufacturing cost

134: Customs boat manufacturing cost

135: Atakebune manufacturing cost

136: armored ship manufacturing cost

137: break city hammer of manufacture

138: Siege scull of manufacture

139: Large tube of manufacture

140: Customs boat manufacturing time

141: Atakebune of manufacture

142: armored ship of manufacture

143-158: if modifier == Description ==

159: Parameters of political power transactions - sell rice

160: Parameters of political power trading - buying rice

161,: transactions calculated parameters of political power - to buy army horse

162: Parameters of political power trading - buying longiflorum

164: use of money calculations

165: Military Provisions reserves

166: surprise the necessary rations

167: surprise force required

168: the price of rice stores and recruitment effects

169-170: Military Provisions calculated decision-making

171: Calculation of financial decision-making

172-173: Calculation of financial rations than the decision-making

174: purchase money as required

175: buy army horse chance

176: purchase probability longiflorum

177: tune up army horse chance

178: tune up longiflorum probability

179: manufacturing weapons probability

180: Manufacturing ships probability

181: (Army companies) mobile money unit

182: prohibition of fighting parameter

183: Prohibition of construction parameters

184: Building is insufficient to calculate

185-187: if modifier == Description ==

188: Facilities combat parameters

189-293: == No Comments, unknown ==

294-296: == game time-related, unknown ==

297: catch tied / wounded judge

298: catch tied to judge

299: Judgement damage the surrounding

300: morale up parameters

301: linkage probability parameter

302: destroys parameters

303: Military Provisions consumption parameters

304: From Judgement parameters

305: calculation of parameters with disabilities to discuss

306: AC adapter calculated parameters into account

307: up parameters tactical proficiency

308: Trap Injurious

309: Trap success rate

310: army horse destructive

311-324: == PS2 Challenge Mode parameter ==

325: Left minimum strength troupe

326-1325: == determine the end of animation parameters, unknown ==

1326-1328: == internal debug string, unknown ==

1329: Ninja / Pirates attack probability

1330: Chinese attack likely

1331: probability of failure of the transport team

1332: Chinese Premier to incite a chance

1333: Temple Club scull Attack

1334: a frequency parameters of various forces

1335: all power parameters of a lasting

1336: the frequency parameters of various forces in a defensive

1337: Nanban rice consumption

1338: Medical restore the blue state parameters generals

1339: Medical restore strength parameters of the blue

1340: Western architecture to increase building speed

1341: Western architecture to increase building durability

1342: Western architectural restoration of additional speed

1343: Western architecture built to increase the speed to change

1344: increase of parameter typography

1345: Spectral parameters on behalf of increased Minzhong

1346: spectrum on behalf of the incited reduce the probability parameters

1347: Spectral parameters on behalf of the lower probability of false

1348: spectrum on behalf of the lower probability parameters rumors

1349: reduce the surprise attack on behalf of the probability parameters of spectrum

1350: Agreement to spend the necessary parameters

1351: agreement of time

1352: agreement of time (suppressed)

1353: tactics parameters

1354: Nanban phase-field parameters

1355: Businessman phase-field parameters

1356: Other phase-field parameters

1357: national recovery parameters of various forces

1358: Agreement on power consumption of various parameters

1359-1360: Extending the alliance parameters

1361: Extension of time alliance

1362: Diplomatic special product conversion rate

1363: Trade money income rate

1364: Trade-friendly basic parameters

1365: trade, good income ratio

1366: Trade and friendly port additional parameters

1367-1370: if modifier == Description ==

1371: weak power to judge whether the agreement

1372: Phase-field changes in time of special products











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